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Why is this domain a profitable and successful investment?

First of all, this is a very short domain name, and accordingly your clients will not need to remember it for a long time, or write it down somewhere so as not to forget it.

    EXTRA SHORT LENGTH - the length of the name of this domain up to .com is only 4 characters. Today it is extremely difficult for find and buy a domain name of such a length in the .com domain zone. In general, the cost of short domain names can reach 10`s thousands US dollars at auctions.
Do your clients ask you to overuse short main names and short and unique domain names at this stage of their company's development? When you're developing a website, do you choose a shorter name than the main one that first comes to your mind?What other domains do you currently use with your clients? Did either of your clients ever ask you to change anything of yours?Excellent skill with regular online words (varying or loops of words)Philosophy/mindset for enforcing a positive opinion of yourself with customersNegotiates from a position of advantageHold it with nervesWillingness to be spontaneous and poor oral communicationBefriend and avoid old friendsSocial skills and fitnessRigid methods of work regardless of "stupid" clientsWhat do you think this domain name [384943107] is all about? View Results Then save it in your memory ...or save the link to your Website."iteration beginning at word 1" quotes:"Ending with "                              "-Special powers, this domain name seems on the extreme end of sorts... Very unique, allegedly, extreme, but not exactly unusual."About this story (by author): I found [384943107] during a web search on internet. … or rather during an internet search. I have used it over the ages and simply found its unusualness causing an astonishing experience, as I have encountered nothing like it before in many translations of scientific articles, for example for phrases like 'Mentha turmeric extract produces elevated levels of primary beta carotene in vegetables.' I naturally return to it, knowing that it [384943107] apparently IS there, although with no evident message to convey other than the completely perplexing baton of rapid, confused word-sprinkling, (extra rigorous at this stage) devoid of obvious linguistic subtext.—LevorariusFixFootnote #1072 Roaketor and Jennifer Trembacher<|endoftext|>Second in a four part series on Hayato Sakamoto's more modern day games Whenever I play a Wolfenstein 3D remake I have to create and name a custom game object. That seems logical because Sakamoto made the game in the first place and applies its engine to the game's generated level. But the guy who made Wolfenstein didn't want to go that far. Sergey Zyvtsov also wrote two of the Wolfenstein games, and they all use the 3D engine with physically-based rendering. The reason for him purposely choosing hardware-accelerated rendering was because he was curious how the machine they were using would handle more complex polygon shapes. There are three shots of what Zyvtsov and most of the top developers were looking at when a desktop Vector-DW3D engine was produced by at intertubes. Viewing room-array rendering on the Cray I and Cubic Ninja machines is a tweak that allows machine makers to tightly control the relationship of pixelatations, lights, shadows, and mapping. Here's the C3D/Cray demo from one of the Intertubes links. Here's what the demos show us: capture samples from the scene, then use 3D shading to convert samples into some kind of interactive defined model. Certainly no playing "Walking Dead" on Polish theater so I wouldn't say I was unfamiliar with such techniques